Somewhat to my surprise, it seems that more people want to read about Desktop Tower Defense than they do about anything else I’ve written. Over the last few days roughly 40% of the traffic to this blog has been to my previous post on DTD.
While I’m a long way from an excellent player, I’ve developed my strategies to the point where I’m consistently scoring just below 6000 points.
My first tip is that it’s a mistake to try and build a really long maze. When I started playing I tried to make the longest maze possible, covering the board with towers. That’s a mistake because you just can’t get the firepower you need to stop the creeps on higher levels. Instead, concentrate on upgrading towers in the center of the board. I find its better to upgrade a couple of towers to the maximum level, a fair few to medium levels, but I leave plenty untouched. I usually aim to have two Squirt Towers upgraded to Typhoon Towers separated by a Bash Tower.
My second tip is to use Swarm Towers. For a while I tried to avoid that, and thought that I should be able to deal with flying creeps just using Squirt Towers. It might be possible, but I sure haven’t got it to work. One problem with the Squirt Tower only strategy is that typically they are also dealing with other creeps at the same time the flying creeps need to be shot down. I’ve found that three appropriately upgraded Swarm Towers give enough support to my existing Squirt Towers to enable me to shoot down all flying creeps.
My final tip it to be aggressive in the use of the “Send next level” button. It’s pretty easy to pick up 500+ points like this.
I think these three tips are the difference between scoring 3500 and scoring 5900+. If I had to guess I’d say the first tip is worth over 1000 points, and the second two are worth roughly 500 points each.
So there you go – Nick’s quick Desktop Tower Defense Strategy guide. Feel free to add your own tips here, and to add your scores to the “badmagicnumber” group…